Seattle was a big success due in part to choosing Mono Red Sneak Attack as my deck of choice. Playing Legacy at a Grand Prix level is a huge undertaking, I choose to play Mono-Red Sneak Attack over Mono-Red Prison or Elves, these decks would be great against a competitive meta, but I felt were not the right choice for me. Playing Blood Moon is just backbreaking against decks with no basics and lands. l will keep working on the archetype to see if it’s worth playing going forward.
For my rounds, I went against 2 Elves opponents and 1 Grisix delver Czech pile, lands and Re-animator. I won 5 out of my 3 rounds only losing to lands, Czech pile, and Reanimator. The lands deck I lost to seemed that it was due to the opponent drawing better cards, but in game one I had a turn 3 win with playing a show and tell but got turn 2 by a 20/20 merit liege token and having 2 of the 3 ways to kill my blood moon on game 3 where I successfully locked them out. In game 2, I lost to re-animator not because they were faster than me but because my deck just failed to ever provide me with a creature. This tends to happen when running these decks, as you are completely dependent on the top of your deck so lost that round 0-2 The last game that I lost to was the Czech pile, in game one I drew a card that allows you to draw a Geisel brand draw 7 cards put in another world spine wyrm good game. in comparison the other 2 games are close but 2 Hymn to Tourachs put me 6t of game 2 and in game 3 1 never drew a solid land which would have allowed me to win on the spot and get Liliana the veil and hymned again. The last match my opponent showed then just left in round 8 so I won by default.
The matches that I won were not very close in score, getting a turn 1 or 2 blood moon versus Delver and Elves is just so back breaking. Chalice on both those matchups makes elves feel like it was a bye. In my opinion, Delver doesn’t have enough counterspells to make sure they counter both blood moon and Chalice which is the main reason I played the deck.
19 LANDS-
4 Ancient Tomb
4 City of Traitors
1 Crystal Vein
10 Mountain
15 CREATURES-
1 Combustible Gearhulk
2 Emrakul, the Aeons Torn
3 Griselbrand
3 Inferno Titan
4 Simian Spirit Guide
2 Worldspine Wurm
7 INSTANTS and SORC.-
3 Seething Song
4 Through the Breach
19 OTHER SPELLS-
4 Blood Moon
3 Blood Sun
4 Chalice of the Void
4 Lotus Petal
4 Sneak Attack
SIDEBOARD
1 Abrade
1 Boil
1 Chandra, Pyromaster
1 Chandra, Torch of Defiance
2 Faerie Macabre
3 Fiery Confluence
2 Kozilek’s Return
1 Sorcerous Spyglass
3 Trinisphere
Progressing forward I would implement some changes to the sideboard and main board. I would remove the blood Sun – I felt they never did anything beneficial, and should just be a magus moon in the sideboard. It turns on your opponent’s removal on but would be fine in the side. by removing those it would move something from the sideboard to the main. I think that there should be at least 2 Chandra torch of defiance and one abrade so you can get rid of a bridge and have another win. In the sideboard, I would just take out the Misers Boil for a Chaos warp to have something just for any hard to deal with enchantments.